Hey!

Since 2009 I’ve been working in the video game industry as an environment artist, first in Vancouver, and now in small town Ontario, Canada. On a given day I could be 3D modeling anything from trees to wall sockets, rocks to nail polish bottles and everything in between. Much of my work can be found in Gone Home, Tacoma and Open Roads, narrative games with a focus on exploration and character, but also in the upcoming Times and Galaxy!

I also make comics, and have had work in anthologies like Chainmail Bikini, Little Heart, and Island #3, and have been nominated for a Shuster award.

I live with my partner, the always incredible Em Carroll.

Thanks for visiting!